The puzzles in Unmechanical built around familiar mechanics everyone should recognize. Unmechanical meets those listed requirements and takes a few steps beyond, and there's no reason it shouldn't occupy a space on your virtual games shelf. They need a simple but smartly executed idea, they need intriguing puzzles, and they need to look good.
Nothing about this simple outing screams "triple AAA title omg buy it twice", but then again, good indie games don't always need fireworks in their press releases or explosions on the title screen. Wait, on the other hand, do tell everyone. Don't tell anyone, but Unmechanical is actually a pretty great game.
It's more than simple "drop rock A on rock-shaped slot B", and you'll have to do some experimenting with some unusual biomechanical contraptions to figure out exactly what needs to be done.Īnalysis: Shh. With it you can tow certain objects around the level, carrying and placing them on switches, dropping them down chutes, using them to block moving objects or bridge gaps, and so on. This beam emanates from your underside, activating with the simple press of a button. You have one ability in Unmechanical: a short anti-gravity ray. And as you soon discover, you're not exactly alone down here. But you don't have time to hover and ponder, you just want to get out. It looks like something unsettling happened here not too long ago, judging from the rockslides and blocked passages and all. Talawa Games' Unmechanical is a physics-heavy action puzzle game where you control a round 'bot flying through an underground factory, trying to find his way back to the surface. It all begins with an innocent little robot drifting through a leaky cave.